FAR CRY PRIMAL
Far Cry Primal is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released for the PlayStation 4, Xbox One, and Microsoft Windows in 2016. Part of the Far Cry series, it is the first game set in the Stone Age. It revolves around the story of Takkar, who starts off as an unarmed hunter and rises to become the leader of a tribe.
Far Cry Primal is a case study in how a game's setting can drive its every layer, from the tone of its story, to the dangers of its world, to the brutality of its combat.
Far Cry Primal is a case study in how a game's setting can drive its every layer, from the tone of its story, to the dangers of its world, to the brutality of its combat.
That setting is the Stone Age. It's 10,000
BC, and our protagonist Takkar is searching for the lost members of his
Wenja tribe. They're scattered across the Oros Valley, a dense
wilderness of forests, swamps, and frozen caves, complete with mammoths
and sabertooth tigers. As Takkar, you'll build up a new Wenja village
with a multifarious cast of characters.
This
reconstruction sets up Primal's progression system. By recruiting the
aforementioned Wenja--such as the shaman Tensay or the warrior
Karoosh--you'll unlock new items, weapons, and abilities. When you look
past the facade, it's essentially a new skin for the franchise's
traditional upgrade structure. But it lends character to what could be a
lifeless system.
As you build up your tribe from
within, you encounter members of other groups, the majority of whom have
plans contrary to your own. The identity of each of the game's three
tribes, and the political dynamic between them, sets up conflicts in a
natural way.
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